P.O.W.E.R. the Game

Latest News for P.O.W.E.R. the game!

  • NEW DICE RULES available - April 29th, 2015 - 2:31 am

  • Drive thru cards - July 16th, 2014 - 10:54 pm

    We are working with Drive Thru cards to have all existing Core Pack cards for sale, as well as the Air|sea Expansion… at long last. Then? we are going to be selling 10-card packs of various themes, opp forces,...

  • New review on BGG - September 10th, 2013 - 11:36 pm

    Check out the new review by Jonny Y (asianavatar) on Board Game Geek.com

  • GGI Catalog review and Origins Program Ad - July 2nd, 2013 - 5:49 pm

    Make sure to check your latest GGIC (Greater Games Industry Catalog) for a review and anyone see the full page color ad in the onsite Origins Game Fair Program?

  • GAMA 2013 PICS - March 29th, 2013 - 7:38 pm

  • HEAD-2-HEAD Private Rank Game - February 27th, 2013 - 12:25 am

    HEAD-2-HEAD Private Rank Game Brian Denmark (Tank Pre-Con) VS. PK Torretto (Infantry Pre-Con) B.D.  I’m sitting here with PK Torretto, the designer of P.O.W.E.R, for our first game report.  We’ve chosen to play a Private Rank game in which...

  • 2013 GAMA TRADESHOW 3’x4′ POSTER - February 6th, 2013 - 1:20 am

About P.O.W.E.R. the game

P.O.W.E.R. the game (Packs Of War Each Rank) is a non-collectible deck-constructing AND deck-building tactical military card game played on a Battlefield, a 4×8 grid where unit cards are used as game pieces and engage in combat, advancing towards the opponent´s Headquarters to victory. Instead of a hand of cards, units come into play after being flipped faceup and waiting a certain number of turns in a Build Queue.


Game Rank cards to alter play!

Earn your stripes as you ascend in level of experience and POWER®, starting at the Private Rank game all the way to Master Sergeant Rank – each Game Rank offering new ways to choose your cards and compete. Air|Sea Expansion will include Officer Game Rank cards to increase the scope of play.


Introducing the Build Queue!

To get cards into play on the Battlefield, you flip over facedown cards in your Build Queue and manage their production – Think of an assembly line. The order that cards come into play greatly defines your strategy against your opponent’s units and their Build Queue. Remember, the more cards you flip, the more you reveal to your opponent.